Downloads

Changes

This version is backwards compatible with save states from SameBoy 0.14.3 and newer, as well as save states from any BESS compliant emulator

New/Improved Features

  • SameBoy on iOS will now warn the user if it hasn’t been correctly signed, which could prevent “Open With” from working with SameBoy

Accuracy Improvements/Fixes

  • Fixed a bug that made SameBoy think a WorkBoy was connected in some cases where a Game Boy Printer was connected

Bug Fixes

  • Fixed a bug that made SameBoy incompatible with macOS versions 10.9 to 10.15
  • Fixed several UI issues with the Printer Feed on macOS Big Sur and newer
  • Prevent some Cocoa toolbar items from overflowing into a menu item that would crash on click
  • Fixed a bug that prevented SameBoy from opening ROM files if VisualBoyAdvance was also installed on macOS
  • VSync is now automatically disabled in the SDL frontend if the screen refresh rate is under 60Hz, which could cause garbled audio on some machines
  • Fixed a bug where the SDL frontend would indefinitely hang if the current audio device became unavailable while using the XAudio 2.7 driver

Misc Internal Changes

  • The iOS Deb releases no longer contain local file ownership information
  • The SDL version used in the Windows release has been updated to 2.28.5